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Microsoft Cutting 1,900 Gaming Jobs, Including at Activision Blizzard

Microsoft cites the need to create a 'sustainable cost structure,' even though it briefly reached $3 trillion in value this week and spent $69 billion on Activision Blizzard.

 & Michael Kan Principal Reporter

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After acquiring Activision Blizzard for $69 billion, Microsoft will cut 1,900 jobs in its video game divisions, according to IGN. 

Microsoft’s CEO for gaming, Phil Spencer, announced the layoffs in an internal memo that mentioned creating a “sustainable cost structure” for the company’s gaming business. 

“As part of this process, we have made the painful decision to reduce the size of our gaming workforce by approximately 1,900 roles out of the 22,000 people on our team,” Spencer wrote. 

According to the memo, the layoffs impact employees at Xbox, Activision Blizzard, and Zenimax, which runs Bethesda Softworks, Arkane Studios, and MachineGames. 

“Looking ahead, we'll continue to invest in areas that will grow our business and support our strategy of bringing more games to more players around the world,” Spencer added. “Although this is a difficult moment for our team, I'm as confident as ever in your ability to create and nurture the games, stories and worlds that bring players together.”

On the same day, Blizzard Entertainment President Mike Ybarra also announced he’s stepping down. He previously worked as an Xbox executive before joining Blizzard. “Having already spent 20+ years at Microsoft and with the acquisition of Activision Blizzard behind us, it’s time for me to (once again) become Blizzard’s biggest fan from the outside,” he tweeted. 

Microsoft is laying off employees even though the company briefly reached $3 trillion in value this week. Major companies across the IT sector—including Google, Amazon, and Riot Games— have all been initiating layoffs to cut costs. Earlier this week, eBay announced it was laying off 9% of the company’s full-time employees, explaining “our overall headcount and expenses have outpaced the growth of our business.”

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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