The Last of Us Remake Proves That Generational Graphics Leaps Are Dead
'Video games can't possibly look much better than they already do today!' It's a common refrain, but Naughty Dog's remake of The Last of Us sure seems to support it.
Sony and Naughty Dog announced The Last of Us Part I at Summer Game Fest this week, and I’m still trying to grasp it. It’s a complete remake of the first game, which itself had a remaster for the PlayStation 4 in 2014 that also looks excellent on the PlayStation 5.
So why do we need a remake built from the ground up that features even more elaborate and expensive graphical flourishes and realistic details? Was The Last of Us ever not fantastic-looking? Did anyone look at that game and say, “Eh, I don’t see enough creases on Joel’s face, I’m being taken completely out of the experience?”
The Last of Us Part I is the purest and starkest example of diminishing returns among new console generations I have ever seen. It’s aesthetically unnecessary, and that’s incredible in a game remake.
Graphical Improvements?
Seriously, even the original Last of Us from 2013 still looks pretty great.
Let me get this out of the way: The remake looks fantastic. There’s no question. It’s smooth, detailed, crisp; it’s probably the best The Last of Us has ever looked. I say “probably” for a reason, because The Last of Us Remastered also looked amazing. And I don’t really see a major difference in this remake. Judge for yourself with the above comparison shots of Joel and Ellie from The Last of Us Remastered and The Last of Us Remake from Nibellion on Twitter.
Have you ever gotten an eye exam that saw the doctor flip between two lenses, asking which one looks better? You know one lens is probably better than the other, but you have to squint and think about it, and honestly either one would be fine. The improvement is so granular that it almost doesn’t matter.
What Our Ratings Mean
5.0 - Exemplary: Near perfection, ground-breaking
4.5 - Outstanding: Best in class, acts as a benchmark for measuring competitors
4.0 - Excellent: A performance, feature, or value leader in its class, with few shortfalls
3.5 - Good: Does what the product should do, and does so better than many competitors
3.0 - Average: Does what the product should do, and sits in the middle of the pack
2.5 - Fair: We have some reservations, buy with caution
2.0 - Subpar: We do not recommend, buy with extreme caution
1.5 - Poor: Do not buy this product
1.0 - Dismal: Don't even think about buying this product
I’m PCMag’s home theater and AR/VR expert, and your go-to source of information and recommendations for game consoles and accessories, smart displays, smart glasses, smart speakers, soundbars, TVs, and VR headsets. I’m an ISF-certified TV calibrator and THX-certified home theater technician, I've served as a CES Innovation Awards judge, and while Bandai hasn’t officially certified me, I’m also proficient at building Gundam plastic models up to MG-class. I also enjoy genre fiction writing, and my urban fantasy novel, Alex Norton, Paranormal Technical Support, is currently available on Amazon.
The Technology I Use
Where to start? I have a standard IT-issued Lenovo Thinkpad for writing and editing, supplemented with an iPad Air and an 8Bitdo Retro Keyboard when I want to write on the go. I also have a Lenovo Legion Go as a platform for running Portrait Displays’ Calman software and controlling the Klein K-10A colorimeter, Murideo SIX-G signal generator, and Leo Bodnar 4K Video Signal Lag Tester I use for testing TVs.
For gaming, I use a Nintendo Switch 2, PlayStation 5, and Xbox Series X, and a GeForce 5080-equipped MSI gaming laptop. I like collecting retro games as well, and have an Analogue Pocket and a ton of classic consoles and portables. Photography is another interest, and I use a Sony A7 IV when I’m shooting products and events, and a Fujifilm X-Pro3 for my own attempts at visual creativity. And for reading and writing, I’ve become partial to the Kobo Sage for books and the ReMarkable 2 with Type Folio.
When it comes to phones and tablets, I’m pretty platform-agnostic. I use a Google Pixel 8 for my phone and an iPad Air for a tablet. Android, iOS, and iPadOS are all totally fine, but I need a Windows PC. MacOS just isn’t for me.