PCMag editors select and review products independently. If you buy through affiliate links, we may earn commissions, which help support our testing.

CD Projekt RED Tips New Witcher Game Made With Unreal Engine 5

Switching to Epic Games' Unreal Engine 5 will hopefully help CD Projekt RED avoid the troubles that plagued Cyberpunk 2077.

 & Michael Kan Principal Reporter

Our team tests, rates, and reviews more than 1,500 products each year to help you make better buying decisions and get more from technology.

Our Expert
LOOK INSIDE PC LABS HOW WE TEST
65 EXPERTS
43 YEARS
41,500+ REVIEWS

Great news for The Witcher fans: The fantasy series is getting a new game.

CD Projekt RED dropped the news on Monday, which seemingly caused the official Witcher website hosting the announcement to go down temporarily.

The untitled Witcher game promises to kick off a “new saga” in the series. For now, CD Projekt RED is remaining mum on details, but the teaser shows a silver medallion covered in snow. Does it belong to the main character and monster hunter Geralt, who normally wears a wolf medallion? Or is it from another witcher? We’ll have to wait and see. 

In the meantime, CD Project RED did say it’s tapping Epic Games’ Unreal Engine 5 to develop the title. That news alone is surprising since CD Projekt RED usually uses its own REDengine technology to build its games. 

According to CD Projekt RED, the decision to use Unreal Engine 5 actually represents a partnership with Epic Games, rather than a licensing deal. The Polish game studio is also going to contribute development to Unreal Engine 5, and potentially future generations of the engine. 

Unreal engine 5
A demo of Unreal Engine 5

“From the outset, we did not consider a typical licensing arrangement; both we and Epic see this as a long-term, fulfilling tech partnership,” said CD Projekt RED CTO Paweł Zawodny.

He added: “It is vital for CD Projekt RED to have the technical direction of our next game decided from the earliest possible phase as; in the past, we spent a lot of resources and energy to evolve and adapt REDengine with every subsequent game release. This cooperation is so exciting, because it will elevate development predictability and efficiency, while simultaneously granting us access to cutting-edge game development tools.”

The statement signals CD Projekt RED wants to avoid the pitfalls it faced with its last game, Cyberpunk 2077. The title was announced with high expectations, but the end product arrived filled with game-breaking bugs, leaving many consumers disappointed. Programmers on the game have since reportedly said Cyberpunk 2077 should have never been originally released back in December 2020, and pointed to a rushed development as a key problem.

The studio’s decision to shift to Unreal Engine 5 likely means CD Projekt RED can spend less time on developing the game engine, and instead focus on building a new Witcher title. Unreal Engine 5 launched last year, and it’s designed to offer photo-realistic environments in real-time.

CD Projekt RED added it’ll continue using the company’s REDengine, but for upcoming expansions to Cyberpunk 2077.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

Read full bio