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Microsoft Pledges Long-Term Support for Activision Games on PlayStation

Microsoft also wants to take similar steps with Nintendo.

 & Michael Kan Principal Reporter

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To keep regulators happy, Microsoft is pledging to continue publishing Activision Blizzard games for the PlayStation even after distribution deals with Sony expire.  

The company made the statement as the US Federal Trade Commission is reportedly scrutinizing Microsoft’s $68.7 billion plan to buy Activision Blizzard.

Microsoft already said it plans on keeping Activision’s Call of Duty franchise on the PlayStation platform. But technically, it only committed to honoring Activision’s “existing agreements” with Sony, which naturally raised questions about how long that Call of Duty support might last. 

On Wednesday, Microsoft tried to clear the air. The company reiterated it will “continue to make Call of Duty and other popular Activision Blizzard titles available” on PlayStation through the existing agreements. “And we have committed to Sony that we will also make them available on PlayStation beyond the existing agreement and into the future so that Sony fans can continue to enjoy the games they love,” Microsoft President Brad Smith wrote in a blog post

“We are also interested in taking similar steps to support Nintendo’s successful platform,” he added. “We believe this is the right thing for the industry, for gamers and for our business.”

The statements signal that none of the major titles from Activision Blizzard will be exclusive to Microsoft’s Xbox. Instead, Smith said the company’s goal is “to reach every gamer more easily across every platform.”

Open App Store Principles

The majority of Smith’s blog post focuses on app stores. To stay ahead of regulators, the software giant is committing to a set of “Open App Store Principles” for the Microsoft Store on Windows and for upcoming “next-generation marketplaces” focused on gaming. 

The principles are designed to ensure Microsoft’s app stores operate fairly without constraining choice for third-party developers. For example, one principle says Microsoft will treat all “apps equally in our app store without unreasonable preferencing or ranking of our apps.” The company's app stores will also allow third-party developers to use their own payment systems, contrary to Apple, which has been fighting in courts to maintain control.

However, Microsoft is only applying seven out of the 11 principles to the existing Xbox console store starting today. The remaining principles, which will allow developers to use their own payment systems and let them communicate with customers, will be phased in at a later time.  

Smith justified the decision, citing how Microsoft relies on the Xbox console store to recoup manufacturing costs. “​​Gaming consoles, specifically, are sold to gamers at a loss to establish a robust and viable ecosystem for game developers. The costs are recovered later through revenue earned in the dedicated console store," he said. "Nonetheless, we recognize that we will need to adapt our business model even for the store on the Xbox console."

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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