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Sony to Acquire Bungie, Developer Behind Destiny, Halo Franchises

Sony is reportedly paying $3.6 billion to buy Bungie, which Microsoft used to own.

 & Michael Kan Principal Reporter

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The gaming content arms race is heating up between Microsoft and Sony. On Tuesday, Sony announced it's acquiring Bungie, the developer behind Destiny 2 and the original Halo games.  

Sony Interactive Entertainment is paying $3.6 billion for Bungie, according to GamesIndustry.biz, and expects to make more acquisitions down the line. “We are by no means done. With PlayStation, we have a long way to go,” SIE CEO Jim Ryan said in an interview.  

The deal for Bungie is much smaller than Microsoft’s $68.7 billion recently announced plan to buy Activision Blizzard, the developer behind the WarCraft, Call of Duty, and Diablo franchises. Nevertheless, Sony is preparing to pour resources into Bungie to help it expand.  

“With SIE's support, the most immediate change you will see is an acceleration in hiring talent across the entire studio to support our ambitious vision,” Bungie CEO Pete Parsons wrote in a blog post. That ambitious vision includes developing new “iconic franchises.”

But despite the merger, Bungie itself will still create and publish games independently from Sony, according to Parsons. “Today, Bungie begins our journey to become a global multi-media entertainment company,” he added. 

It’s tempting to view the acquisition as Sony's response to Microsoft buying Activision Blizzard. However, the company tells GamesIndustry.biz the deal for Bungie had been in the works for months. "This had nothing to do with industry consolidation. This had everything to do with a shared vision and how we could do things better together," said SIE CEO Jim Ryan.

Still, the deal is pretty ironic given that Microsoft acquired Bungie in 2000 while the studio was developing the first Halo. Bungie became independent again in 2007, leaving Microsoft in control of the Halo franchise, which has long been a flagship property for the Xbox platform. But Bungie created a new hit shooter series with Destiny and Destiny 2. 

Parsons noted that Sony and Bungie share the goal of creating iconic franchises for fans “across multiple platforms and entertainment mediums.​” Meanwhile, Microsoft plans on keeping the Call of Duty franchise on the PlayStation platform even after buying Activision, at least for a while.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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