PCMag editors select and review products independently. If you buy through affiliate links, we may earn commissions, which help support our testing.

China Bans Kids From Playing Online Games Monday Through Thursday

China is adopting the new rules, citing fears children are becoming addicted to online gaming. Minors under 18 will only be able to play on Friday and the weekends — but only for one hour each day.

 & Michael Kan Principal Reporter

Our team tests, rates, and reviews more than 1,500 products each year to help you make better buying decisions and get more from technology.

Our Expert
LOOK INSIDE PC LABS HOW WE TEST
65 EXPERTS
43 YEARS
41,500+ REVIEWS

The Chinese government is banning minors from playing online games from Monday through Thursday, citing fears children are becoming addicted to gaming. 

On Monday, the country’s National Press and Publication Administration issued the new rules, which only permit minors to play online games on Friday, the weekends, and on holidays. But even then, they can only play for one hour, from 8 p.m. to 9 p.m.

The new restrictions apply to Chinese citizens under the age of 18, and take effect immediately. In addition, all online gaming providers must follow the rules. To do so, China has already been requiring game companies to implement real-name identification systems. This forces consumers who sign into a game to first provide a mobile phone number, state-issued ID, or even undergo a facial scan. 

As a result, game companies should theoretically know the ages of all their customers. Companies that fail to implement the age restrictions face a potential regulatory crackdown, the Chinese government has warned. 

The new rules crank up past limitations on video gaming for minors. Back in 2019, the country limited play time for minors to only 1.5 hours on the weekdays, and three hours on the weekends. Gaming into the night from 10 p.m. to 8 a.m. was barred. 

In an interview with Chinese state press, the country’s National Press and Publication Administration called the 2019 rules an important foundation to fighting game addiction among minors. However, the government agency claims more parents have demanded a stronger crackdown. 

“Recently, many parents have reported that some teenagers’ addiction to online gaming has seriously affected their normal study life and physical and mental health, and even caused a series of social problems, causing many parents to suffer unspeakably and become a pain in the hearts of the people,” the National Press and Publication Administration said in the interview. 

The new rules are certainly a nightmare for kids in the country. But despite the latest restrictions, there’s always been ways to skirt China’s past attempts to crack down on video gaming. One avenue has involved buying from China’s gray market for video games, where local dealers bring in Xbox and PlayStation consoles purchased overseas. These consoles are configured to follow Hong Kong, US, or Japanese game laws, and thus owners should be able to game on them for however long they like.

The news comes as South Korea's government backs down on restrictions that were supposed to prevent children under the age of 17 from playing games between midnight and 6 a.m. The so-called "Shutdown Law" provision of the Youth Protection Revision Act was enacted in November 2011, but it was largely ineffective, in part because it doesn't apply to mobile games.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

Read full bio