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Microsoft Adds Performance Warning to Cyberpunk 2077 on Xbox

CD Projekt Red may also face a class-action lawsuit by its investors over 'misrepresentation in order to obtain financial benefits.'

 & Matthew Humphries Former Senior Editor

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Sony decided to remove Cyberpunk 2077 from sale last week due to all the problems faced attempting to play the game. Microsoft hasn't gone that far, but its game listing now includes a warning.

As Videogamer reports, Microsoft has reacted to the poor performance of Cyberpunk 2077 by adding a performance warning to the game's page on the Microsoft Store. The warning reads, "Users may experience performance issues when playing this game on Xbox One consoles until this game is updated." A key update full of fixes may arrive later today, but the big patches aren't expected until early next year according to developer CD Projekt Red.

Microsoft, like Sony, realizes many gamers purchasing Cyberpunk 2077 digitally may want a refund instead of waiting for a patch, so Xbox Support made it clear the refund policy is being expanded. In a tweet Xbox Support said, "Cyberpunk 2077: To ensure that every player can get the experience they expect on Xbox, we will be expanding our existing refund policy to offer full refunds to anyone who purchased Cyberpunk 2077 digitally from the Microsoft Store, until further notice."

It's a very sorry state of affairs for CD Projekt Red and all the gamers who have waited patiently through multiple delays to play what ended up being a very broken experience. And it's only going to get worse for the developer it seems. VGC reported over the weekend that a class-action lawsuit is being considered by CD Projekt's investors for "misrepresentation in order to obtain financial benefits."

If that's not bad enough, it seems anyone still playing the game needs to be careful not to let their save game get too big. Save files over 8MB in size become corrupted and can't be recovered, effectively destroying all progress made in the game.

About Our Expert

Matthew Humphries

Matthew Humphries

Former Senior Editor

My Experience

I started working at PCMag in November 2016, covering all areas of technology and video game news. Before that I spent nearly 15 years working at Geek.com as a writer and editor. I also spent the first six years after leaving university as a professional game designer working with Disney, Games Workshop, 20th Century Fox, and Vivendi.

I hold two degrees: a Bachelor's degree in Computer Science and a Master's degree in Games Development. My first book, Make Your Own Pixel Art, is available from all good book shops.

My Areas of Expertise

  • PC components and system building
  • Raspberry Pi
  • Software development
  • Storage technology
  • Video games and gaming hardware

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