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HP Reverb

 & Will Greenwald Principal Writer, Consumer Electronics

Our team tests, rates, and reviews more than 1,500 products each year to help you make better buying decisions and get more from technology.

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Headset

HP appears to have taken some design cues from Oculus for the Reverb. It's much smaller and lighter than HP's VR1000-100 headset from two years ago, eschewing the large, plastic headband and forehead rest for a three-point harness similar to the Rift and Rift S.

Cameras

Since it's a Windows Mixed Reality headset, the Reverb has only two outward-facing cameras located wide apart on the front panel rather than the five cameras on the Quest and Rift S.

Headphones

A pair of on-ear headphones are mounted on the side headbands, attached to the plastic assembly that lets the headbands extend or retract before securing them with hook-and-loop strips.

Harness

A thin plastic strap on either side and a nylon strap on the top meet at a padded circular ring on the back of the harness.

Cable

Setting up the Reverb is very fast and simple, like other Windows Mixed Reality headsets. Install the Mixed Reality Portal from the Microsoft Store, then plug the headset into a free DisplayPort 1.3 port and USB 3.0 port with the included 11-foot cable.

Motion Controllers

The Windows Mixed Reality controllers that come with the Reverb are the same ones that come with the HP Windows Mixed Reality Headset VR1000-100 and other Windows Mixed Reality headsets. The long, straight grips and mostly flat triggers on the controllers are much less comfortable than the Oculus Touch grips and triggers, which conform to the natural shape of your hand holding something. Very large, fairly loose battery doors on the grips also come free easily when you're swinging the controllers around.

Full Set

The HP Reverb Virtual Reality Headset Consumer Edition comes with the headset, two motion controllers, and an 11-foot cable.

Windows Mixed Reality

Like all Windows Mixed Reality headsets, the Reverb is designed to be used with the Windows Mixed Reality interface on Windows 10. It's a capable VR interface that puts you in a customizable virtual space called the Cliff House where you can place different floating windows to display 2D apps and virtual objects to represent and activate 3D VR apps like furniture.

Cliff House

The Cliff House is a bit more necessary than Oculus Home, however, since the pop-up Windows 10 menu doesn't provide full access to all of the apps and settings for Windows Mixed Reality or your computer.

Software

Windows Mixed Reality uses the Microsoft Store for its software library, and that library is small and underdeveloped compared with SteamVR or the Oculus Store. Besides a small handful of interesting experiences, the store is filled mostly with half-baked, low-quality VR games and apps that feel distinctly dated.

About Our Expert

Will Greenwald

Will Greenwald

Principal Writer, Consumer Electronics

My Experience

I’m PCMag’s home theater and AR/VR expert, and your go-to source of information and recommendations for game consoles and accessories, smart displays, smart glasses, smart speakers, soundbars, TVs, and VR headsets. I’m an ISF-certified TV calibrator and THX-certified home theater technician, I've served as a CES Innovation Awards judge, and while Bandai hasn’t officially certified me, I’m also proficient at building Gundam plastic models up to MG-class. I also enjoy genre fiction writing, and my urban fantasy novel, Alex Norton, Paranormal Technical Support, is currently available on Amazon.

The Technology I Use

Where to start? I have a standard IT-issued Lenovo Thinkpad for writing and editing, supplemented with an iPad Air and an 8Bitdo Retro Keyboard when I want to write on the go. I also have a Lenovo Legion Go as a platform for running Portrait Displays’ Calman software and controlling the Klein K-10A colorimeter, Murideo SIX-G signal generator, and Leo Bodnar 4K Video Signal Lag Tester I use for testing TVs. 

For gaming, I use a Nintendo Switch 2, PlayStation 5, and Xbox Series X, and a GeForce 5080-equipped MSI gaming laptop. I like collecting retro games as well, and have an Analogue Pocket and a ton of classic consoles and portables. Photography is another interest, and I use a Sony A7 IV when I’m shooting products and events, and a Fujifilm X-Pro3 for my own attempts at visual creativity. And for reading and writing, I’ve become partial to the Kobo Sage for books and the ReMarkable 2 with Type Folio.

When it comes to phones and tablets, I’m pretty platform-agnostic. I use a Google Pixel 8 for my phone and an iPad Air for a tablet. Android, iOS, and iPadOS are all totally fine, but I need a Windows PC. MacOS just isn’t for me.

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