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Sony PlayStation Camera

 & Will Greenwald Principal Writer, Consumer Electronics

Our team tests, rates, and reviews more than 1,500 products each year to help you make better buying decisions and get more from technology.

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Sony PlayStation Camera - Sony PlayStation Camera (unknown)
3.0 Average

The Bottom Line

The Sony PlayStation Camera isn't as functional as the Xbox One's Kinect, but it adds some useful features to the PlayStation 4.
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Pros & Cons

    • Adds facial recognition and augmented reality games to the PlayStation 4.
    • Not nearly as many features as Kinect.
    • Inaccurate voice recognition.

Sony may have undercut Microsoft by $100 in the current generation of game consoles with its $400 Sony PlayStation 4 against the $500 Xbox One, but in large part, this is thanks to Sony's decision not to include a camera accessory with the system itself. If you want facial recognition, voice commands, and a face camera for your PlayStation 4, you'll need to pay another $59.99 (direct) for the PlayStation Camera, Sony's answer to Microsoft's Kinect, which is included with the Xbox One. The PlayStation Camera isn't nearly as useful or powerful as the Kinect, though, and doesn't offer enough functionality or supporting software to make it much more than a novelty.

Design
The PlayStation Camera is a small, seven-inch-long stick with an inch-thick square cross-section. The right side of the camera and part of the back corner serves as the base, letting the lens mechanism pivot upwards if you need to adjust it. It comes with a hard rubber stand that attaches securely to the camera. The stand has a lip on the bottom so you can hang it from the top edge of your HDTV, and it's split into several hinged sections that can be bent into different positions, so you can place it like a desktop webcam. The Camera employs a proprietary connection that looks like a larger-than-usual USB port, which suggests Sony may have originally planned to include the camera with the PlayStation 4.

The front panel contains two camera sensors; the second one is for its 3D-tracking capabilities. But each camera's maximum resolution is only 1,280 by 800, which is disappointing compared to the 1080p resolution of the Kinect. It has a four-channel microphone array, similar to the Kinect's and capable of picking up voices from different directions.

New Features
The PlayStation Camera adds some useful features to the PlayStation 4 experience. It can capture an image of your face and log you in automatically with facial recognition, and it can pick up your voice commands without the wired headset. These are much more limited features than the Xbox One equivalents, though; the facial recognition login requires you to hold up the DualShock 4 gamepad so the camera can see the color of the lightbar, and the voice commands to navigate through the PlayStation 4 menu are both much more finicky and much less robust than the Kinect voice commands.

You can also use the PlayStation Camera as a facecam when capturing and streaming gameplay footage. However, the facecam mode when streaming video severely crops the picture and doesn't track the player, so you need to keep your head in just the right position to stay in frame. It's extremely frustrating, especially when compared to the impressive digital pan and zoom the Kinect uses with Skype.

Sony PlayStation Camera

What It's Lacking
Speaking of Skype, you can't use it on the PlayStation 4. In fact, it doesn't have any video chat features. This is a pretty huge oversight that Sony will hopefully fix in some form, perhaps with Google Hangouts support or at least PlayStation Network video chat support in the future. But don't expect Skype on the PlayStation 4 any time soon; Microsoft owns Skype, after all, and Skype available on every Xbox One out of the box is a coup for Sony's archrival.

You can use the PlayStation Camera to play augmented reality games, such as the Playroom software that's included with the PlayStation 4. The Playroom is a fun diversion that lets you play with virtual robots shown on the screen floating around you based on what the camera sees. However, right now it's the only title that does much with the PlayStation Camera, and even as such, it's little more than an advanced tech demo.

The PlayStation Camera adds some handy features to the PlayStation 4, but not enough to justify the extra $60. It isn't nearly as ambitious as the Xbox One and Kinect, and as an optional accessory it doesn't make much of a case for itself. Facial recognition is convenient, and the facecam when streaming games is handy (though still awkward), but these are all things that barely rise above novelty status. And without a killer game that uses the PlayStation Camera—or at least a widely used video chat app—there's little reason to get it right now.

Final Thoughts

Sony PlayStation Camera - Sony PlayStation Camera (unknown)

Sony PlayStation Camera

3.0 Average

The Sony PlayStation Camera isn't as functional as the Xbox One's Kinect, but it adds some useful features to the PlayStation 4.

Get It Now
Best Deal£67.65

Buy It Now

£67.65

About Our Expert

Will Greenwald

Will Greenwald

Principal Writer, Consumer Electronics

My Experience

I’m PCMag’s home theater and AR/VR expert, and your go-to source of information and recommendations for game consoles and accessories, smart displays, smart glasses, smart speakers, soundbars, TVs, and VR headsets. I’m an ISF-certified TV calibrator and THX-certified home theater technician, I've served as a CES Innovation Awards judge, and while Bandai hasn’t officially certified me, I’m also proficient at building Gundam plastic models up to MG-class. I also enjoy genre fiction writing, and my urban fantasy novel, Alex Norton, Paranormal Technical Support, is currently available on Amazon.

The Technology I Use

Where to start? I have a standard IT-issued Lenovo Thinkpad for writing and editing, supplemented with an iPad Air and an 8Bitdo Retro Keyboard when I want to write on the go. I also have a Lenovo Legion Go as a platform for running Portrait Displays’ Calman software and controlling the Klein K-10A colorimeter, Murideo SIX-G signal generator, and Leo Bodnar 4K Video Signal Lag Tester I use for testing TVs. 

For gaming, I use a Nintendo Switch 2, PlayStation 5, and Xbox Series X, and a GeForce 5080-equipped MSI gaming laptop. I like collecting retro games as well, and have an Analogue Pocket and a ton of classic consoles and portables. Photography is another interest, and I use a Sony A7 IV when I’m shooting products and events, and a Fujifilm X-Pro3 for my own attempts at visual creativity. And for reading and writing, I’ve become partial to the Kobo Sage for books and the ReMarkable 2 with Type Folio.

When it comes to phones and tablets, I’m pretty platform-agnostic. I use a Google Pixel 8 for my phone and an iPad Air for a tablet. Android, iOS, and iPadOS are all totally fine, but I need a Windows PC. MacOS just isn’t for me.

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