PCMag editors select and review products independently. If you buy through affiliate links, we may earn commissions, which help support our testing.

Netflix Focuses on AI-Generated Gaming After Shutting Down Internal Studio

'Many view this technology with fear, but I am a game-maker at heart, and I see its potential to unlock all of us,' says Mike Verdu, who was recently named Netflix's VP of GenAI for Games.

 & Michael Kan Principal Reporter

Our team tests, rates, and reviews more than 1,500 products each year to help you make better buying decisions and get more from technology.

Our Expert
LOOK INSIDE PC LABS HOW WE TEST
65 EXPERTS
43 YEARS
41,500+ REVIEWS
(Photo by Jakub Porzycki/NurPhoto via Getty Images)

Netflix is going all in on using generative AI to build games, weeks after the company shut down an internal studio focused on creating "AAA" games.

On Sunday, Netflix executive Mike Verdu announced he'd been named VP of GenAI for Games. “At long last, I am ready to talk about what I'm doing next: I am working on driving a ‘once in a generation’ inflection point for game development and player experiences using generative AI,” he said in a post on LinkedIn. 

“This transformational technology will accelerate the velocity of development and unlock truly novel game experiences that will surprise, delight, and inspire players,” according to Verdu, who had been serving as VP for Netflix Games.

The news may spark concern about Netflix using AI instead of human developers. In his post, Verdu said human creative talent will remain at the center of the game development process "with AI being a catalyst and an accelerant."

"AI will enable big game teams to move much faster, and will also put an almost unimaginable collection of new capabilities in the hands of developers in smaller game teams,” he said. 

Verdu argued that today’s generative AI technology could help developers pump out new games on a monthly basis, like how the game industry did during the 1990s at Nintendo and Sega. “We're back to those days of seemingly unlimited potential and the rapid pace of innovation, which resulted in mind-blowing surprises for players every few months,” Verdu said. 

Some companies have shown that generative AI can automatically create levels and character designs for a game, write never-ending dialogue for NPCs, or even run a game without using traditional computer code. 

Others, including Microsoft and EA, are embracing AI for game development. Nintendo appears to be taking a more cautious approach over concerns that generative AI might accidentally steal elements from existing titles. It's unclear whether games that rely heavily on generative AI will still be fun and popular.

Netflix didn’t immediately respond to a request for comment. But in his post, Verdu dismissed any speculation that the company is facing turmoil in its gaming divisions. “Pay no mind to the uninformed speculation in the media about the changes in Netflix Games. What you've seen over the last several months was actually a planned transition,” he said.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

Read full bio