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Optoma GT750E

 & M. David Stone Contributing Editor

Our team tests, rates, and reviews more than 1,500 products each year to help you make better buying decisions and get more from technology.

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Optoma GT750E - Optoma GT750E
4.0 Excellent

The Bottom Line

Optoma's latest game projector, the GT750E offers a short throw, bright image, good quality audio, and 3D support for both DLP-Link and RF glasses.

Pros & Cons

    • Designed for game playing.
    • Short throw.
    • Good audio quality.
    • 3D ready.
    • Supports both DLP-Link and RF 3D glasses.
    • No zoom or lens shift feature to help make setup easy.

Optoma GT750E Specs

Aspect Ratio: 16:10
Built-In Speakers: Yes
Computer Interfaces: Analog VGA
Depth: 9.2 inches
Engine Type: DLP
Height: 3.8 inches
Keystone (Optical or Digital): Digital
Native Resolution: 1280 x 800
Rated Brightness: 3000 ANSI lumens
Rated Contrast Ratio: 3000:1
Remote Mouse Support: No
RGB Pass-through Connector: No
Supported Video Formats: 1080i
Supported Video Formats: 1080p
Supported Video Formats: 480p
Supported Video Formats: 575i/p
Supported Video Formats: 576i
Supported Video Formats: 576p
Supported Video Formats: 720p
Type: Consumer
Video Interfaces: Component
Video Interfaces: Composite
Video Interfaces: HDMI
Video Interfaces: S-Video
Warranty Labor: 12 months
Warranty Parts: 12 months
Weight: 6.6 lb
Wi-Fi connectivity: No
Width: 12.8 inches
Wireless Connectivity: No
Wireless Remote Control: Yes
Zoom (Optical or Digital): Digital

Similar in many ways to the Optoma GT720 ($799 street, 4 stars) that it's in the process of replacing in Optoma's line, the GT750E ($800 street) starts with all of the features that made the GT720 an Editors' Choice and adds a few extras. Among the improvements are a second HDMI port, a boost in brightness, and better image quality. The result is an even more impressive projector that easily qualifies as the new generation Editors' Choice.

Like the GT720, the GT750E is built around a DLP engine with a native WXGA (1,280 by 800) resolution. If have a PS3 or Xbox, that means it can show 720p HD images without having to scale the image at all. Of course, a 1080p native resolution would be even better, but, at this writing at least, you won't find any 1080p projectors designed specifically for games.

Note that the GT750E is also available as the GT750 ($900 street). The only difference between the two is that the additional price covers the cost of one pair of 3D glasses.

An Immersive Experience

Rated at 3,000 lumens, the GT750E is bright enough to throw a large image with the lights on or off, for a more immersive gaming experience. Even better, it offers a short throw lens, so you can sit close to the screen without having to worry about casting shadows. For my tests, I used a roughly 75-inch wide (87-inch diagonal) image with the projector just 57 inches from the screen.

For an even more immersive experience, the projector supports 3D. Even better, the GT750E is one of the first low-cost projectors (although others have been announced) with HDMI 1.4a, rather than HDMI 1.3, ports. The 1.4a ports let you connect directly to a PS3, cable box, or standard 3D-capable Blu-ray player for 3D games or movies. Until now, inexpensive 3D-ready projectors, including the GT720, have needed an external converter to take advantage of 3D with almost all potential sources. The one exception was for 3D computers that use a Quadbuffered, Open GL 3D-compatible graphics card.

Also worth mention is that the GT750E works with both DLP-Link and RF 3D glasses, and it comes with an external RF emitter. (DLP-Link glasses work with the projector itself.)

One other feature that's particularly important for games is a good sound system. The GT750E earns points on this score as well. The two 5-watt speakers deliver unusually high volume and high-quality stereo audio for a projector that weighs only 6.6 pounds. The audio is roughly a match for a typical large-screen TV.

Setup and Image Quality

Setup is standard for a projector without lens shift or zoom, which means you have to move the projector itself to adjust image size and position. That's a minor issue at worst, however.

The back panel offers two HDMI ports and a VGA connector that can double for component video. One nice touch is that Optoma makes the component video more useful than with most projectors by including a component video adaptor. You'll also find S-video and composite video ports on the back, but those are best avoided if you want a high-quality image.

Ultimately, of course, image quality is the key feature for any projector. It's important to understand that data and video images are different enough so that any given projector can handle one type of image well and the other badly. Game images are a special case, because although they have more in common with data than video, they share some aspects of each. To show games well, in short, a projector needs to handle both data and video reasonably well, a hurdle the GT750E jumps with ease.

Although the GT750 isn't designed as a data projector, it can function as one fairly well. I ran it through our standard suite of DisplayMate tests using an analog VGA connection without seeing a single problem worth mention.

One issue, in the form of scaling artifacts, cropped up when I switched to the HDMI port. The artifacts suggested, and Optoma confirmed, that the projector's effective native resolution for HDMI connections is 1280 by 720. When I tried switching the computer resolution, however, the projector couldn't find the incoming signal. If the GT750 were a data projector, I'd consider the combination of scaling at the one resolution and not seeing the computer at the other resolution a potentially serious issue. For playing games, however, it shouldn't be a problem.

For video, the GT750E isn't in the same class as even an inexpensive home theater projector, like the Editors' Choice Epson PowerLite Home Cinema 8350 ($1,299 direct, 4 stars). However, the quality overall is good enough to let you watch a full-length movie comfortably. The projector did a good job with skin tones and shadow detail (details based on shading in dark areas), and the only significant issue I saw was moderately noticeable noise for DVDs upscaled to 1080p. More important is that I didn't see the same level of noise with either Blu-ray discs or games.

Rainbows and Other Issues

One issue that's always a concern with any single-chip DLP-based projector is a rainbow effect, with light areas breaking up into little red-green-blue rainbows when you shift your gaze or an object moves on screen. Some projectors are more prone to the effect than others, and some people, including me, see it more easily than others.

With the GT750E, I saw the effect with data, video, and game images often enough to notice, but infrequently enough that even those who see the effect easily aren't likely to be annoyed by it. If you're not sensitive to the effect, it certainly won't be an issue.

One last welcome touch is the included backpack. If you're the kind of gamer who likes to bring your equipment with you, the backpack, complete with pockets to hold the cables you need, makes the GT750E easy to carry.

The GT750E is a worthy successor to the GT720, with a bit more capability, thanks to the step up in both brightness and image quality and also thanks to extras like the second HDMI port and the support for RF glasses for 3D. If you're looking for a projector for game playing, the Editors' Choice Optoma GT750E is the one to beat. And it doesn't hurt that you can also use it as a data projector and even for watching an occasional movie. 

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Final Thoughts

Optoma GT750E - Optoma GT750E

Optoma GT750E

4.0 Excellent

Optoma's latest game projector, the GT750E offers a short throw, bright image, good quality audio, and 3D support for both DLP-Link and RF glasses.

About Our Expert

M. David Stone

M. David Stone

Contributing Editor

My Experience

Most of my current work for PCMag is about printers and projectors, but I've covered a wide variety of other subjects—in more than 4,000 pieces, over more than 40 years—including both computer-related areas and others ranging from ape language experiments, to politics, to cosmology, to space colonies. I've written for PCMag.com from its start, and for PC Magazine before that, as a Contributor, then a Contributing Editor, then as the Lead Analyst for Printers, Scanners, and Projectors, and now, after a short hiatus, back to Contributing Editor.

I'm pretty sure I'm the only person who worked on every "Project Printer" blockbuster PCMag ever produced, often writing 15 or more reviews for the year's big printer blowout. (I snuck in a single review one year when I was writing a book, strictly so I could keep that claim alive.)

I've always worked for PCMag as a freelancer, which has freed me to take time away to write nine books, be a major contributor to four others, and write for other publications, including Wired, Computer Shopper, Projector Central, and Science Digest, where I was Computers Editor. I also wrote a computer column at one point for The Newark Star-Ledger.

Although I started my career primarily as a science (mostly physics and astronomy) and science-fiction writer (published in Analog), my non-computer-related work runs the gamut from the Project Data Book for NASA's Upper Atmosphere Research Satellite (written for GE's Astro-Space Division) to the script for a video overview of a top company in the gaming industry (that would be gambling, not video games). My books include The Underground Guide to Color Printers (Addison-Wesley), Troubleshooting Your PC (Microsoft Press), and Faster, Smarter Digital Photography (Microsoft Press).

Having covered a wide range of subjects, I've developed a serial expertise in many of them. The ones most relevant to my current work at PCMag.com are all imaging technologies.

The Technology I Use

I buy new PCs for my writing desk infrequently, because it takes a week or more to customize the settings the way I want them. At the moment, I have an HP Envy tower running Windows 10, but it's old enough to have a Windows 7 sticker on it. Its latest lease on a longer life is courtesy of a newly installed 500GB Samsung SSD 870 EVO.

Elsewhere in my house is an assortment of older and newer PCs. The older ones are dedicated to specific tasks, like the one I've been using to slowly digitize all the paper stored in my filing cabinets, while the newer ones are testbeds for printer and projector reviews.

For writing, I use Microsoft Word 2003, because I find it too annoying to take my hands off the keyboard to give mouse commands using the Ribbon. My workhorse printers are a Xerox Phaser 6280 color laser and a Dymo LabelWriter 450 Twin Turbo for labels and stamps. I also have a Canon Pixma iP8720 for printing photos, and a Canon ImageFormula DR-C225 for scanning.

My first computer was bought to replace my IBM Selectric for writing. After rejecting both the IBM PC (which had just been introduced) and the Apple II because of the keyboards, I chose a Vector Graphics Vector 3 CP/M machine with dual floppies. The first MS-DOS machine I was willing to use for writing was the IBM AT, with its much-improved keyboard compared with the original PC and its gargantuan 20MB hard drive.

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