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'Halo: Reach' Takes in $200M in First 24 Hours

 & Chloe Albanesius Executive Editor, News

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"Halo: Reach" generated $200 million in sales in its first 24 hours in the U.S. and Europe, Microsoft announced Wednesday.

Those numbers make it the biggest entertainment launch of 2010 in the U.S., according to Microsoft, which said its sale numbers topped the three-day opening weekends of movies like "Iron Man 2," "Alice in Wonderland," and "Toy Story 3."

"'Halo: Reach' is the biggest game Microsoft has ever released, and its launch has already surpassed every game, movie, and entertainment launch this year," Phil Spencer, corporate vice president of Microsoft Game Studios, said in a statement. "Every major installment has grown in scope and popularity, firmly cementing the 'Halo' franchise as one of the most popular entertainment properties in the world over the past decade."

"Halo: Reach" went on sale at 12:01am on Tuesday morning. Thousands of retail stores opened their doors at midnight for eager fans to snatch up their copy of the popular video game. Larger launch events were also held in London, Seattle, Stockholm, Oslo, and at New York's Best Buy Theater in Times Square (above).

"Consumer demand for 'Halo: Reach' has been phenomenal, as we saw Monday night at the new Best Buy Theater in New York's Times Square and at more than 400 Best Buy stores across the U.S.," said Chris Homeister, senior vice president and general manager of the home entertainment group at Best Buy.

The first "Halo" game made its debut in 2001, and the franchise includes follow-ups "Halo 2," "Halo Wars," and "Halo 3: ODST." Microsoft released a beta version of "Halo: Reach" in May, which attracted more than 2.7 million players logging more than 16 million hours of game play.

For more details, see PCMag's full review of "Halo: Reach."

About Our Expert

Chloe Albanesius

Chloe Albanesius

Executive Editor, News

My Experience

I started out covering tech policy in DC for The National Journal, where my beat included state-level tech news and all the congressional hearings and FCC meetings I could handle. I later covered Wall Street trading tech before switching gears to consumer tech. I now lead PCMag's news coverage.

My Areas of Expertise

Getting my start in DC means I still have a soft spot for tech policy; Congressional hearings can sometimes be as entertaining as a Bravo reality show, for better or worse. But PCMag is all about the technology we use every day, as well as keeping an eye out for the trends that will shape the industry in the years ahead (or flop on arrival). I've covered the rise of social media, the iOS vs. Android wars, the cord-cutting revolution that's now left us with hefty streaming bills, and the effort to stuff artificial intelligence into every product you could imagine. This job has taken me to CES in Vegas (one too many times), IFA in Berlin, and MWC in Barcelona. I also drove a Tesla 1,000 miles out west as part of our Best Mobile Networks project. Of late, my focus is on our hard-working team of reporters at PCMag, guiding and editing their robust coverage.

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