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Tesla Model 3 Production Is Being 'Paused'

The five day production shutdown is apparently meant to "improve automation."

 & Matthew Humphries Former Senior Editor

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Tesla is already being taken seriously by other car manufacturers and increasingly by consumers, but if Elon Musk wants Tesla to become as big as already-established players, it needs cheaper electric vehicles. The Model 3 is a start, but production problems persist, and the plant just shut down again.

Model 3 production last stopped in late February when Tesla carried out automation improvements. As BuzzFeed reports, this time the pause in production is expected to last five days and, once again, is required to improve automation. However, that improvement looks more likely to be replacing automation with humans based on a tweet Elon Musk wrote last week, stating, "excessive automation at Tesla was a mistake. To be precise, my mistake. Humans are underrated."

With Model 3 production reaching 1,000 per week in January, this latest pause will mean at least that many won't get made during the downtime. But if the production rate increases significantly afterwards and because of it, the temporary lack of new cars will be worth it.

Tesla employees do lose out, though. The company is giving them the option of using up vacation time, not coming into work and therefore not being paid, or doing work elsewhere in the factory if any is available.

Tesla's aim remains to hit 5,000 Model 3s produced every week by the end of Q2, with Musk recently predicting it will happen in July. Linked to that is production starting on a dual motor Model 3. Both still remain possible, but it all depends on whether this is the last production delay and how much quicker Tesla can get new cars rolling off the lines following it.

About Our Expert

Matthew Humphries

Matthew Humphries

Former Senior Editor

My Experience

I started working at PCMag in November 2016, covering all areas of technology and video game news. Before that I spent nearly 15 years working at Geek.com as a writer and editor. I also spent the first six years after leaving university as a professional game designer working with Disney, Games Workshop, 20th Century Fox, and Vivendi.

I hold two degrees: a Bachelor's degree in Computer Science and a Master's degree in Games Development. My first book, Make Your Own Pixel Art, is available from all good book shops.

My Areas of Expertise

  • PC components and system building
  • Raspberry Pi
  • Software development
  • Storage technology
  • Video games and gaming hardware

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