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The History of Car GPS Navigation

 & Jamie Lendino Executive Editor, Reviews

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It's tough to believe, but in-car GPS navigation has already been around for more than a decade. Yet were it not for politics—and Einstein's theory of relativity—we wouldn't even have it in the first place.

Twenty years ago, a road trip meant a bunch of fold-out maps stuffed into your glove box or your car door panel pockets. Pulling over, unfolding one like a giant newspaper, and then figuring out where you were and how it corresponded to what you were seeing through the windshield was the norm. Along the way, those maps gave way to MapQuest or Yahoo Maps print-outs, and now, fortunately, we've got portable navigation devices (PNDs), in-dash GPS systems, and GPS-enabled smartphones. Voice-enabled navigation is more commonplace than ever, as the average PND price keeps getting lower and lower, and high-quality navigation apps are available for most smartphones. Android phones even come with free Google Maps with driving directions.

But to figure out how we got here, we need to first look at how it all began.

Einstein and the Origins of GPS
The U.S. Department of Defense first developed satellite-based global positioning technology for the military. An early satellite-based system dubbed TRANSIT was up and running as early as 1960, with more refined and precise versions involving multiple satellites in general military use by the early 1980s (pictured, right). But it wasn't until 2000 that precision GPS navigation became open to the public.

Publicly available GPS devices had already been around since the early 1980s. But the military added interference to the signals to ensure their own version was the only one that could be used with any precision. After four years of deliberations, President Clinton signed a bill in 2000 ordering the military to cease scrambling satellite signals used by civilians. This instantly upgraded the accuracy of the few consumer-based systems already in existence by a factor of 10, and opened the doors to a much larger, consumer electronics-based industry for GPS navigation.

Transit GPS Satellite (U.S. Military)Today, a network of 24 U.S.-based GPS satellites orbit the earth, ensuring that at least three are available at any one time for a device's position request anywhere on the globe. Russia's own GLONASS system of 22 satellites will soon work with some compatible smartphones in the U.S. for additional accuracy.

Most people don't realize that in order for global positioning to work, Einstein's theories of special relativity and general relativity must come into play. On a basic level, GPS finds your position by looking at the time stamp from a number of satellites orbiting the earth, how far away each one is from you, and how far apart each one is from the other. With that data, the system triangulates your position on the ground. But because of relativity, the clocks in the satellites advance ever so slightly faster than clocks on the surface of the Earth. Plus, moving clocks are slower than ones standing still—again, by a very tiny amount.

While those two effects work against each other, the net result isn't equal: You end up with a discrepancy of roughly 38 microseconds per day. That incredibly small difference is still enough to report your actual position off by miles, which would render the GPS system worthless, were it not for allowing for relativistic effects.

The Road to In-Car Navigation
Even after 2000, it would be a while before consumers would see GPS navigation in cars en masse. Fortunately, the dot com boom was already coming to the rescue. Beginning around the turn of the century, computer-generated, turn-by-turn directions from websites like MapQuest were a common sight. Not only were these websites godsends for finding unfamiliar hotels and restaurants, but they also assisted plenty of small businesses heavily reliant on driving—think of home improvement contractors, real estate agents, and freight services, just to name a few examples.

Map-based websites weren't perfect, though. Early routing algorithms were imprecise, and sometimes repeated steps over and over again—long lists of instructions that basically said to stay on the same road for 12 miles were a constant source of frustration. Plus, you still had to print them out and take them with you, which meant you needed to pull over to read the next few steps. And if you wandered off course, you were just as lost as you would have been with a map—worse, actually, if you left the actual map at home, since the printed directions were for one specific route.

About Our Expert

Jamie Lendino

Jamie Lendino

Executive Editor, Reviews

My Experience

I’ve been a technology journalist and editor for more than 20 years, including for PCMag since 2005. I've also written seven books about retro gaming and computing. Previously, I was the editor-in-chief of ExtremeTech. I’ve been on CNBC and NPR's All Things Considered talking techplus dozens of radio stations around the country. My articles have also appeared in Popular ScienceConsumer ReportsComputer Power UserPC Today, Electronic MusicianSound and Vision, and CNET.

Before all this, I was in IT supporting Windows NT on Wall Street in the late 1990s. I realized I’d much rather play with technology and write about it, than support it 24/7 and be blamed for whatever went wrong. I grew up playing and recording music on keyboards and the Atari ST, and I never really stopped. For a while, I produced sound effects and music for video games (mostly mobile and online games in the 2000s). I still mix and master music for various independent artists, many of whom are friends.

The Technology I Use

I’ve been cross-platform for decades, with PCs and Macs, iPhones and Android, Atari and Intellivision, NES and Sega…I’ve been doing this a while. Especially everything Atari, from the 2600 and 800 through the Atari ST, Jaguar, and Lynx. I bought my first 286 PC in 1989, the same year I bought my first issue of PC Magazine from a newsstand. I subscribed in the 1990s and upgraded to a 386, two 486s, and beyond.

Today, I use a 16-inch MacBook Pro, a custom AMD Ryzen 7 PC, and an Acer Nitro 5 gaming laptop. My phone is an iPhone 14 Pro Max. For music recording, I work in a variety of DAWs (and review them all for PCMag), but my main ones are Logic Pro and Pro Tools. I use an LG 27-inch 4K monitor, a pair of PreSonus Eris E8 XT studio monitors, Beyerdynamic and Sennheiser studio headphones, and a Focusrite audio interface. For my books, I use Scrivener, Microsoft Word, and Adobe InDesign and Photoshop. I also use a zillion emulators of old computers and game consoles for…work. 

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