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Dis-Kinected: What the Xbox One Can Do Without a Kinect

 & Will Greenwald Principal Writer, Consumer Electronics

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Microsoft got a lot of flak after E3 for hyping the Kinect as an accessory that must be connected to the Xbox One at all times (and for insisting that the Xbox One must be online at all times). It backpedaled, and now the system functions without being online. The Xbox One still comes with the Kinect, though, and while you can disable the camera and voice recognition features, that might not be enough to satisfy users worried about their privacy.

We've been testing the Xbox One and Kinect, and we've found that you can use the system without plugging in the camera. Just unplug it from the box. You'll lose a lot of features by doing this, but the Xbox One remains a fully functional game system and relatively functional media hub.

First, an irritating detail: a "Kinect is unplugged" message will stay in the top right corner of the dashboard at all times, and it won't go away. Ironically, you can only tell the Xbox One to ignore the Kinect by having it plugged in; if it's unplugged, it will think there should be a Kinect connected. It's a small nuisance, but it will plague your view when you're looking through the Xbox One outside of a game. Now, besides that message, here's what you can and can't do with the Kinect unplugged.

Play Games and Use Apps

The lack of a Kinect has no effect on the games you play (unless, of course, the games use Kinect). Any game you have downloaded or those in disc form can be played normally without the Kinect watching you. Obviously, you can't launch these games by voice or use any Kinect features, but if you want to play Killer Instinct without a camera on you, you can. You can also use different apps and features on the Xbox One, like Hulu Plus, Netflix, and Internet Explorer. Obviously, Skype is right out.

Watch TV

The Watch TV feature stays functional, and you can even see what's on the OneGuide, and use it to launch content in your app channels. Your favorite channel lists and app channels will all be there on the screen, and the HDMI passthrough will show whatever your cable or satellite box is showing in full-screen or in the Dashboard.

However...

You can't change channels with the Xbox One. The infrared blaster the system uses to send commands to your TV and set-top box is built into the Kinect, so while you can see what's on in the OneGuide, you can't actually change channels with it. You'll have to use your old set-top box remote to manually change channels.

Snap Apps

The Snap function still works, and you can still have TV or Game DVR or Internet Explorer on the side of your screen while you play games. Just manually select Snap on the Dashboard and select the app you want snapped.

However..
Unsnapping and switching between apps is tricky, because you can't do it by voice. You need to press the Xbox button on your controller to bring up the Dashboard and select the snapped app to control it or unsnap it. It's clunkier to use snapped apps without voice commands.

Capture Gameplay

You can use Game DVR as a snapped app to record up to five minutes of gameplay even without the Kinect to let you control it by voice. You need it snapped to your screen to record, but you can still capture gameplay, edit it, and upload it.

However..
You need to manually begin recording before you play. Since there's no voice control, you can't say "Xbox, record that" and save the last 30 seconds of gameplay. This means any huge upsets or unexpected stunts risk being lost. You also can't play in full-screen while capturing, because the Game DVR app needs to be snapped to the side of the screen.

The Xbox One is still pretty functional as a game system, but without voice commands and the Kinect's infrared blaster you're going to miss out on the system's more interesting and useful features.

About Our Expert

Will Greenwald

Will Greenwald

Principal Writer, Consumer Electronics

My Experience

I’m PCMag’s home theater and AR/VR expert, and your go-to source of information and recommendations for game consoles and accessories, smart displays, smart glasses, smart speakers, soundbars, TVs, and VR headsets. I’m an ISF-certified TV calibrator and THX-certified home theater technician, I've served as a CES Innovation Awards judge, and while Bandai hasn’t officially certified me, I’m also proficient at building Gundam plastic models up to MG-class. I also enjoy genre fiction writing, and my urban fantasy novel, Alex Norton, Paranormal Technical Support, is currently available on Amazon.

The Technology I Use

Where to start? I have a standard IT-issued Lenovo Thinkpad for writing and editing, supplemented with an iPad Air and an 8Bitdo Retro Keyboard when I want to write on the go. I also have a Lenovo Legion Go as a platform for running Portrait Displays’ Calman software and controlling the Klein K-10A colorimeter, Murideo SIX-G signal generator, and Leo Bodnar 4K Video Signal Lag Tester I use for testing TVs. 

For gaming, I use a Nintendo Switch 2, PlayStation 5, and Xbox Series X, and a GeForce 5080-equipped MSI gaming laptop. I like collecting retro games as well, and have an Analogue Pocket and a ton of classic consoles and portables. Photography is another interest, and I use a Sony A7 IV when I’m shooting products and events, and a Fujifilm X-Pro3 for my own attempts at visual creativity. And for reading and writing, I’ve become partial to the Kobo Sage for books and the ReMarkable 2 with Type Folio.

When it comes to phones and tablets, I’m pretty platform-agnostic. I use a Google Pixel 8 for my phone and an iPad Air for a tablet. Android, iOS, and iPadOS are all totally fine, but I need a Windows PC. MacOS just isn’t for me.

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