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E3: Sonic Generations Does The Hedgehog Right

 & Jeffrey L. Wilson Managing Editor, Apps and Gaming

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Gen X gamers prepare to feel ancient—Sonic the Hedgehog is turning 20 years old later this year. There is a silver lining, however.

SEGA, the company behind the blue blur, is unleashing one wonderfully crafted "thank-you" gift for those that have followed the Hedgehog's adventures over the past two decades: Sonic Generations.

Sonic Generations includes everything we love about Sonic (bright, colorful graphics, insane speed, simple controls) and eliminates everything that's tarnished his luster in recent years (an oddball supporting cast, werewolf transformations, guns). The game celebrates the many Sonic eras by including both 2D and 3D platforming levels inspired by popular courses from throughout the hedgehog's history.

But Sonic Generations isn't a hastily put-together level compilation—the story sees a mysterious villain causing a time warp that requires 16-bit Sonic and modern Sonic to team up and save the day.

I had the opportunity to sit down and demo the game—it felt like a Sonic game should. Cartoony, fun, and fast.

Sonic Generations

There are a handful of incredible camera shifts that show Sonic speeding through loops, launching over chasms, and bouncing off bumpers. The 2D levels are fast, but the 3D levels (where the camera is placed behind Sonic) feel even faster—almost too fast. I found myself crashing far more often when playing the 3D levels. Speaking of 3D, Sonic Generation supports 3D visuals, which gave the game a nice sense of depth.

Sonic Generations isn't set to hit store shelves until later this year, but Sonic fans old and new should add this to their wish lists.

About Our Expert

Jeffrey L. Wilson

Jeffrey L. Wilson

Managing Editor, Apps and Gaming

Since 2004, I've written about consumer tech for many publications, including 1UP, Laptop, Parenting, Sync, Wise Bread, and WWE. I now apply that knowledge and skill set as the managing editor of PCMag's apps and gaming team.

The Technology I Use

As a member of the App & Gaming team, I use a wide variety of apps and services. Google Drive is an essential file-syncing service for moving documents between team members in this work-from-home era. Scrivener has been an invaluable writing tool as I rework my fiction manuscript. YouTube Premium and YouTube TV deliver hours of entertainment (though I only use the latter service during the F1 and NBA playoff seasons).

In terms of hardware, I use a Lenovo Thinkpad Carbon X1 laptop for work and an Origin PC tower for playing PC games. I also have a Steam Deck, which lets me play my favorite titles under a shade tree. Of course, I have a smartphone, and the Google Pixel 9a is my handset of choice.

My main input devices are the Das Keyboard 4 Professional and Logitech MX Vertical Ergonomic Mouse, though I bust out the Hori Fighting Commander Octa or Hori Fight Stick Alpha when mixing it up in fighting games. I have a thing for arcade sticks. I collect Neo Geo AES games, too, but only if I can find the carts on the (relative) cheap.

For video and music consumption, I fire up my Lenovo Tab P11; it has a sharp screen and great Dolby Atmos-powered speakers. My Kindle Paperwhite has received much use, too. I have a standalone, Sony Blu-ray player connected to a TCL television when it's time to go full cinephile. I'm also a vinyl guy, so the Bluetooth-enabled Audio-Technica AT-LP60XBT keeps the wax spinning.

My first computer was a Commodore 64. Long live BASIC and retro computers!

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