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Hands On With Intel and Google's Project Tango Shooter

 & Sascha Segan Former Lead Analyst, Mobile

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BERLIN—What is Intel RealSense for, anyway? Here's one idea: it's for hooking up a phablet to a Nerf gun for an augmented/virtual reality shooting game. We got to check it out a little here at the IFA trade show.

Intel and Google announced their cooperation on a 3D-mapping phone at Intel's IDF conference a few weeks ago, but Wednesday's demo had a lot more consumer punch than just telling people they can map the inside of their homes with their phones.

Intel's Tango demo featured a Nerf blaster equipped with Bluetooth, which let you navigate a pretty standard shooter game, except that moving around in the physical world also moved around in the virtual world. It's not augmented reality, because it doesn't bring real-life items into the virtual shooter world, Intel's demo guy explained. And it's not virtual reality, because elements of the physical world would affect the virtual world—for instance, you wouldn't be encouraged to fall down a real flight of stairs. It's something new and different.

The Tango smartphone itself is a pretty standard 6-inch phablet running Android, albeit festooned with six cameras on the back. That opens up the perpetual question of how Intel is doing in smartphones; it doesn't have its Atom processors in very many smartphones in the U.S., with the Asus ZenFones being the notable exception.

Kirk Skaugen, the general manager of Intel's client computing group, said the company is seeing success in the "China technology ecosystem," especially with tablet vendors who are now also developing phone businesses.

"These are companies, when I was a PC-only guy, I didn't know," Skaugen said. "That's the way we're advancing in the phone market." He pointed out Water World Technology as one partner, for instance.

About Our Expert

Sascha Segan

Sascha Segan

Former Lead Analyst, Mobile

My Experience

I'm that 5G guy. I've actually been here for every "G." I reviewed well over a thousand products during 18 years working full-time at PCMag.com, including every generation of the iPhone and the Samsung Galaxy S. I also wrote a weekly newsletter, Fully Mobilized, where I obsessed about phones and networks.

My Areas of Expertise

  • US and Canadian mobile networks
  • Mobile phones released in the US
  • iPads, Android tablets, and ebook readers
  • Mobile hotspots
  • Big data features such as Fastest Mobile Networks and Best Work-From-Home Cities

The Technology I Use

Being cross-platform is critical for someone in my position. In the US, the mobile world is split pretty cleanly between iOS and Android. So I think it's really important to have Apple, Android and Windows devices all in my daily orbit.

I use a Lenovo ThinkPad Carbon X1 for work and a 2021 Apple MacBook Pro for personal use. My current phone is a Samsung Galaxy S21 Ultra, although I'm probably going to move to an Android foldable. Most of my writing is either in Microsoft OneNote or a free notepad app called Notepad++. Number crunching, which I do often for those big data stories, is via Microsoft Excel, DataGrip for MySQL, and Tableau.

In terms of apps and cloud services, I use both Google Drive and Microsoft OneDrive heavily, although I also have iCloud because of the three Macs and three iPads in our house. I subscribe to way too many streaming services. 

My primary tablet is a 12.9-inch, 2020-model Apple iPad Pro. When I want to read a book, I've got a 2018-model flat-front Amazon Kindle Paperwhite. My home smart speakers run Google Home, and I watch a TCL Roku TV. And Verizon Fios keeps me connected at home.

My first computer was an Atari 800 and my first cell phone was a Qualcomm Thin Phone. I still have very fond feelings about both of them.

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